What is Python library for PS3 FOR LINUX?


Python Library for PS3 For Linux



Are you interested in game development for the PS3 (Sony Playstation 3) under Linux? Look no further than the Python library for PS3 for Linux! Developed by Ranulf Doswell, this library offers a comprehensive set of features to support your game development needs.



Key Features:



  • Support for the PS3 frame buffer on a per pixel basis

  • Support for blittable objects (solid, masked, or alpha blended)

  • Support for the PS3 controllers

  • Easy integration with PIL for image manipulation and text rendering



In addition to these core features, the Python library for PS3 for Linux also includes a proof-of-concept breakout game to showcase its capabilities. This library was designed with ease of use in mind, allowing developers to quickly create engaging games for the PS3.



Sample Code:


To give you a taste of how simple and efficient the library is to use, here's an example of code snippet from the test.py file:




image = Blittable(Image.open("miglu.jpg"))
for count in xrange(screen.height-image.height):
screen.clear()
screen.blit(image, (count,count))
screen.flip()
screen.wait()


What's New in This Release:


Stay up to date with the latest improvements and enhancements in each release of the Python library for PS3 for Linux.



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