What is NVIDIA Shader Debugger?


NVIDIA Shader Debugger


Modern shaders are growing in complexity, making them harder to understand and debug. The NVIDIA Shader Debugger was designed to be a full-featured pixel shader debugger that allows shaders to be debugged just like CPU code.



Key Features:



  • Microsoft DirectX 9 & 10 (HLSL)

  • OpenGL (CgFX & COLLADA FX Cg)

  • Single Step, Examine control flow for a single pixel

  • Run to Cursor, Run to Bookmark

  • Debugging of multiple shaders concurrently

  • View Globals, Parameters, and Local Variables

  • Search, Technique, Pass, and Function selection, Watch Expressions, Automatic variable selection

  • Multiple Pixel Debugging, Value Visualization (Map variables to colors)

  • Conditional Pixel Kill, Non-Peer Pixel Kill



Requirements:



• GeForce 6 Series equivalent or better GPU

• 2+ GHz Dual-Core Processor

• 2 GB System Memory

• Requires FX Composer 2.5, which is bundled with the Shader Debugger download

• 360 MB free disk space (installer includes FX Composer 2.5)



Limitations:


• 30 days trial



For more information and to download the NVIDIA Shader Debugger for FREE, visit Nvidia.


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