{'description': The Irrlicht Engine was specially developed as an Open Source and high performance realtime 3D engine written in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers, and has all of the state-of-the-art features which can be found in commercial 3D engines. You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for Java, Perl, Ruby, Basic, Python, Lua, and so on.}
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