What is GLM?


GLM - Powerful C++ Mathematics Library





Looking for a robust C++ mathematics library for your 3D software development? GLM (OpenGL Mathematics) is the solution you need. Designed based on the OpenGL Shading Language (GLSL) specification, GLM offers a wide range of classes and functions to streamline your development process.



Key Features:



  • Compatible with GLSL for seamless integration

  • Extension system for enhanced capabilities

  • Interoperability with OpenGL and third-party libraries

  • Ideal for software rendering, image processing, and physics simulations



Technical Specifications:




With GLM, you can elevate your 3D software projects to new heights. Whether you're working on ray tracing, rasterization, or complex simulations, GLM provides the mathematical backbone you need to succeed.



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