Equalizer is the standard middleware designed to enable developers to generate and deploy parallel OpenGL-based applications. It allows applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size.
Developed by Stefan Eilemann, Equalizer is a versatile framework that supports a wide range of applications, from simple workstations to large-scale graphics clusters. Its ability to run unmodified on any visualization system makes it a valuable tool for developers seeking scalable rendering solutions.
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