public static enum NPC_.NPCStat extends java.lang.Enum<NPC_.NPCStat>
Enum Constant and Description |
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DISPOSITION_BASE
Determines the initial disposition of the NPC to the player.
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FATIGUE_BASE
Determines the fatigue of the NPC.
Not confirmed whether this is actually used. |
LEVEL
Level of the NPC.
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MAX_CALC_LEVEL
Max level when calculated for PC offset.
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MIN_CALC_LEVEL
Min level when calculated for PC offset.
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SPEED_MULT
Determines the speed of the NPC.
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SPELL_POINTS_BASE
Determines the initial mana of the NPC.
Not confirmed whether this is actually used. |
Modifier and Type | Method and Description |
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static NPC_.NPCStat |
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
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static NPC_.NPCStat[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final NPC_.NPCStat DISPOSITION_BASE
public static final NPC_.NPCStat FATIGUE_BASE
public static final NPC_.NPCStat LEVEL
public static final NPC_.NPCStat MIN_CALC_LEVEL
public static final NPC_.NPCStat MAX_CALC_LEVEL
public static final NPC_.NPCStat SPEED_MULT
public static final NPC_.NPCStat SPELL_POINTS_BASE
public static NPC_.NPCStat[] values()
for (NPC_.NPCStat c : NPC_.NPCStat.values()) System.out.println(c);
public static NPC_.NPCStat valueOf(java.lang.String name)
name
- the name of the enum constant to be returned.java.lang.IllegalArgumentException
- if this enum type has no constant
with the specified namejava.lang.NullPointerException
- if the argument is null