public static enum Condition.P_NoParams extends java.lang.Enum<Condition.P_NoParams>
Modifier and Type | Method and Description |
---|---|
static EmbeddedScripts.ParamType |
getType(EmbeddedScripts.Param p) |
static Condition.P_NoParams |
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
|
static Condition.P_NoParams[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final Condition.P_NoParams GetWantBlocking
public static final Condition.P_NoParams GetLocked
public static final Condition.P_NoParams GetSecondsPassed
public static final Condition.P_NoParams GetCurrentTime
public static final Condition.P_NoParams GetScale
public static final Condition.P_NoParams IsMoving
public static final Condition.P_NoParams IsTurning
public static final Condition.P_NoParams GetDisabled
public static final Condition.P_NoParams GetDisease
public static final Condition.P_NoParams GetClothingValue
public static final Condition.P_NoParams GetDead
public static final Condition.P_NoParams GetGold
public static final Condition.P_NoParams GetSleeping
public static final Condition.P_NoParams GetTalkedToPC
public static final Condition.P_NoParams GetAlarmed
public static final Condition.P_NoParams IsRaining
public static final Condition.P_NoParams GetAttacked
public static final Condition.P_NoParams GetIsCreature
public static final Condition.P_NoParams GetLockLevel
public static final Condition.P_NoParams IsSnowing
public static final Condition.P_NoParams GetRandomPercent
public static final Condition.P_NoParams GetLevel
public static final Condition.P_NoParams IsRotating
public static final Condition.P_NoParams GetIsAlerted
public static final Condition.P_NoParams IsWeaponMagicOut
public static final Condition.P_NoParams IsTorchOut
public static final Condition.P_NoParams IsShieldOut
public static final Condition.P_NoParams IsFacingUp
public static final Condition.P_NoParams GetKnockedState
public static final Condition.P_NoParams GetWeaponAnimType
public static final Condition.P_NoParams GetCurrentAIPackage
public static final Condition.P_NoParams IsWaiting
public static final Condition.P_NoParams IsIdlePlaying
public static final Condition.P_NoParams IsIntimidatedbyPlayer
public static final Condition.P_NoParams GetActorAggroRadiusViolated
public static final Condition.P_NoParams IsGreetingPlayer
public static final Condition.P_NoParams IsGuard
public static final Condition.P_NoParams HasBeenEaten
public static final Condition.P_NoParams GetStaminaPercentage
public static final Condition.P_NoParams SameFactionAsPC
public static final Condition.P_NoParams SameRaceAsPC
public static final Condition.P_NoParams SameSexAsPC
public static final Condition.P_NoParams IsTalking
public static final Condition.P_NoParams GetWalkSpeed
public static final Condition.P_NoParams GetCurrentAIProcedure
public static final Condition.P_NoParams GetTrespassWarningLevel
public static final Condition.P_NoParams IsTrespassing
public static final Condition.P_NoParams IsInMyOwnedCell
public static final Condition.P_NoParams GetWindSpeed
public static final Condition.P_NoParams GetCurrentWeatherPercent
public static final Condition.P_NoParams IsContinuingPackagePCNear
public static final Condition.P_NoParams GetIsCrimeFaction
public static final Condition.P_NoParams CanHaveFlames
public static final Condition.P_NoParams HasFlames
public static final Condition.P_NoParams GetOpenState
public static final Condition.P_NoParams GetSitting
public static final Condition.P_NoParams GetDayOfWeek
public static final Condition.P_NoParams IsPCSleeping
public static final Condition.P_NoParams IsPCAMurderer
public static final Condition.P_NoParams IsSwimming
public static final Condition.P_NoParams GetAmountSoldStolen
public static final Condition.P_NoParams GetIgnoreCrime
public static final Condition.P_NoParams GetDestroyed
public static final Condition.P_NoParams GetDefaultOpen
public static final Condition.P_NoParams GetAnimAction
public static final Condition.P_NoParams GetVATSMode
public static final Condition.P_NoParams GetPersuasionNumber
public static final Condition.P_NoParams GetVampireFeed
public static final Condition.P_NoParams GetCannibal
public static final Condition.P_NoParams GetClassDefaultMatch
public static final Condition.P_NoParams GetVatsTargetHeight
public static final Condition.P_NoParams GetIsGhost
public static final Condition.P_NoParams GetUnconscious
public static final Condition.P_NoParams GetRestrained
public static final Condition.P_NoParams IsInDialogueWithPlayer
public static final Condition.P_NoParams GetIsPlayableRace
public static final Condition.P_NoParams GetOffersServicesNow
public static final Condition.P_NoParams IsWeaponOut
public static final Condition.P_NoParams IsTimePassing
public static final Condition.P_NoParams IsPleasant
public static final Condition.P_NoParams IsCloudy
public static final Condition.P_NoParams IsSmallBump
public static final Condition.P_NoParams IsHorseStolen
public static final Condition.P_NoParams IsSneaking
public static final Condition.P_NoParams IsRunning
public static final Condition.P_NoParams GetFriendHit
public static final Condition.P_NoParams IsInInterior
public static final Condition.P_NoParams IsWaterObject
public static final Condition.P_NoParams GetPlayerAction
public static final Condition.P_NoParams IsActorUsingATorch
public static final Condition.P_NoParams IsXBox
public static final Condition.P_NoParams GetPairedAnimation
public static final Condition.P_NoParams IsActorAVictim
public static final Condition.P_NoParams GetTotalPersuasionNumber
public static final Condition.P_NoParams GetIdleDoneOnce
public static final Condition.P_NoParams GetNoRumors
public static final Condition.P_NoParams GetCombatState
public static final Condition.P_NoParams IsRidingMount
public static final Condition.P_NoParams IsFleeing
public static final Condition.P_NoParams IsInDangerousWater
public static final Condition.P_NoParams GetIgnoreFriendlyHits
public static final Condition.P_NoParams IsPlayersLastRiddenMount
public static final Condition.P_NoParams IsActor
public static final Condition.P_NoParams IsEssential
public static final Condition.P_NoParams IsPlayerMovingIntoNewSpace
public static final Condition.P_NoParams GetTimeDead
public static final Condition.P_NoParams IsChild
public static final Condition.P_NoParams GetLastPlayerAction
public static final Condition.P_NoParams GetHitLocation
public static final Condition.P_NoParams IsPC1stPerson
public static final Condition.P_NoParams GetCauseofDeath
public static final Condition.P_NoParams IsBribedbyPlayer
public static final Condition.P_NoParams GetGroupMemberCount
public static final Condition.P_NoParams GetGroupTargetCount
public static final Condition.P_NoParams GetPlantedExplosive
public static final Condition.P_NoParams IsScenePackageRunning
public static final Condition.P_NoParams GetHealthPercentage
public static final Condition.P_NoParams GetDialogueEmotion
public static final Condition.P_NoParams GetDialogueEmotionValue
public static final Condition.P_NoParams GetPlayerTeammate
public static final Condition.P_NoParams GetPlayerTeammateCount
public static final Condition.P_NoParams GetActorCrimePlayerEnemy
public static final Condition.P_NoParams IsLeftUp
public static final Condition.P_NoParams GetDestructionStage
public static final Condition.P_NoParams IsProtected
public static final Condition.P_NoParams IsCarryable
public static final Condition.P_NoParams GetConcussed
public static final Condition.P_NoParams GetMapMarkerVisible
public static final Condition.P_NoParams GetKillingBlowLimb
public static final Condition.P_NoParams GetDaysInJail
public static final Condition.P_NoParams EPAlchemyGetMakingPoison
public static final Condition.P_NoParams GetAllowWorldInteractions
public static final Condition.P_NoParams GetLastHitCritical
public static final Condition.P_NoParams GetIsLockBroken
public static final Condition.P_NoParams IsPS3
public static final Condition.P_NoParams IsWin32
public static final Condition.P_NoParams GetXPForNextLevel
public static final Condition.P_NoParams IsGoreDisabled
public static final Condition.P_NoParams GetActorsInHigh
public static final Condition.P_NoParams HasLoaded3D
public static final Condition.P_NoParams IsSprinting
public static final Condition.P_NoParams IsBlocking
public static final Condition.P_NoParams GetAttackState
public static final Condition.P_NoParams IsBleedingOut
public static final Condition.P_NoParams GetMovementDirection
public static final Condition.P_NoParams IsInScene
public static final Condition.P_NoParams GetIsFlying
public static final Condition.P_NoParams GetHighestRelationshipRank
public static final Condition.P_NoParams GetLowestRelationshipRank
public static final Condition.P_NoParams HasFamilyRelationshipAny
public static final Condition.P_NoParams GetPathingTargetSpeed
public static final Condition.P_NoParams GetMovementSpeed
public static final Condition.P_NoParams IsDualCasting
public static final Condition.P_NoParams IsEnteringInteractionQuick
public static final Condition.P_NoParams IsCasting
public static final Condition.P_NoParams GetFlyingState
public static final Condition.P_NoParams IsInFavorState
public static final Condition.P_NoParams HasTwoHandedWeaponEquipped
public static final Condition.P_NoParams IsExitingInstant
public static final Condition.P_NoParams IsInFriendStatewithPlayer
public static final Condition.P_NoParams IsUnique
public static final Condition.P_NoParams GetLastBumpDirection
public static final Condition.P_NoParams GetIsInjured
public static final Condition.P_NoParams GetIsCrashLandRequest
public static final Condition.P_NoParams GetIsHastyLandRequest
public static final Condition.P_NoParams GetBribeSuccess
public static final Condition.P_NoParams GetIntimidateSuccess
public static final Condition.P_NoParams GetArrestedState
public static final Condition.P_NoParams GetArrestingActor
public static final Condition.P_NoParams EPTemperingItemIsEnchanted
public static final Condition.P_NoParams IsAttacking
public static final Condition.P_NoParams IsPowerAttacking
public static final Condition.P_NoParams IsLastHostileActor
public static final Condition.P_NoParams GetCurrentShoutVariation
public static final Condition.P_NoParams GetActivationHeight
public static final Condition.P_NoParams GetPathingCurrentSpeed
public static final Condition.P_NoParams GetNoBleedoutRecovery
public static final Condition.P_NoParams IsAllowedToFly
public static final Condition.P_NoParams IsCommandedActor
public static final Condition.P_NoParams IsStaggered
public static final Condition.P_NoParams IsRecoiling
public static final Condition.P_NoParams IsExitingInteractionQuick
public static final Condition.P_NoParams IsPathing
public static final Condition.P_NoParams GetCombatGroupMemberCount
public static final Condition.P_NoParams IsIgnoringCombat
public static final Condition.P_NoParams GetLightLevel
public static final Condition.P_NoParams IsBeingRidden
public static final Condition.P_NoParams IsUndead
public static final Condition.P_NoParams GetRealHoursPassed
public static final Condition.P_NoParams IsUnlockedDoor
public static final Condition.P_NoParams IsPoison
public static final Condition.P_NoParams GetItemHealthPercent
public static final Condition.P_NoParams EffectWasDualCast
public static final Condition.P_NoParams GetKnockStateEnum
public static final Condition.P_NoParams DoesNotExist
public static final Condition.P_NoParams IsOnFlyingMount
public static final Condition.P_NoParams CanFlyHere
public static Condition.P_NoParams[] values()
for (Condition.P_NoParams c : Condition.P_NoParams.values()) System.out.println(c);
public static Condition.P_NoParams valueOf(java.lang.String name)
name
- the name of the enum constant to be returned.java.lang.IllegalArgumentException
- if this enum type has no constant
with the specified namejava.lang.NullPointerException
- if the argument is nullpublic static EmbeddedScripts.ParamType getType(EmbeddedScripts.Param p)
p
-