What is SpriteHelper FOR MAC?


SpriteHelper FOR MAC



Looking for a convenient tool to streamline your game development process? Look no further than SpriteHelper FOR MAC. This innovative software is designed to automatically select bounding boxes for your sprites, providing you with essential information such as UV coordinates, sprite position in the image, and rectangle dimensions.



Key Features:



  • Create polygon shapes for Box2D physical library

  • Save your scene for Cocos2D library

  • Perfect for developing games for iPhone and iPad

  • Compatible with various projects and graphical APIs



Technical Specifications:



  • Price: FREE

  • Publisher: Bogdan Daniel Vladu

  • File Format: DMG

  • Platform: MAC



Utilize SpriteHelper FOR MAC to effortlessly populate a Cocos2d project with sprites and physics objects. With its user-friendly interface, creating a new project with Cocos2d template in Xcode and integrating the generated code from SpriteHelper is a breeze.



Moreover, the Box2D code generated by SpriteHelper can be seamlessly integrated into any project, not limited to Cocos2D. The sprites information, including UV coordinates, can also be utilized with various graphical APIs such as OpenGL and DirectX.



Don't miss out on the opportunity to enhance your game development process with SpriteHelper FOR MAC. Download it now and experience a smoother workflow and efficient sprite management.


How Download Works

Go to the Softpas website, press the 'Downloads' button, and pick the app you want to download and install—easy and fast!

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