Description
SDL For Mac
This packages contain the SDL.framework for OS X. Conforming with Apple guidelines, this framework contains both the SDL runtime component and development header files.
Simple DirectMedia Layer (SDL for short) is used by MPEG playback software, emulators, and many popular games, including the award-winning Linux port of "Civilization: Call To Power."
SDL supports Mac OS X, Linux, Mac OS, BeOS, FreeBSD, NetBSD, OpenBSD, BSD/OS, Windows, Windows CE, Solaris, IRIX, and QNX.
The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported.
SDL is written in C, but works with C++ natively and has bindings to several other languages, including Ada, C#, D, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl.
Technical Specifications:
- File: /mnt/sdb/softpedia/Downloads/MAC Apps/Development/S/SDL FOR MAC/SDL2-2.0.3.dmg
- Publisher: SDL Team
- Publisher Link: SDL Team
- Price: FREE
User Reviews for SDL FOR MAC 7
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SDL FOR MAC provides essential SDL framework for OS X, complying with Apple guidelines. Versatile and widely supported for game development.
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SDL is a fantastic framework! It supports so many platforms, making it versatile for developers.
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I love using SDL for my game projects. It's easy to work with and has great community support!
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This framework is a game-changer! The performance is excellent, and it’s compatible with various languages.
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SDL makes development seamless across multiple operating systems. Highly recommend for any developer!
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I’ve had a great experience with SDL. It runs smoothly on Mac OS X and simplifies multimedia tasks.
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SDL is incredibly powerful and user-friendly! A must-have for anyone serious about game development.