COLLADA is a super handy tool for sharing 3D information between different software used in game development. It makes it easy to integrate into various workflows, which is pretty cool!
This software comes packed with plugins for popular programs like Maya, 3DSMax, and MotionBuilder. These plugins are based on the FCollada API, making everything run smoothly.
If you're an artist or developer, you'll love the ColladaMaya. It has this awesome COLLADA FX feature that lets you create and tweak complex Cg shaders. You can visualize them too! This means you can see changes instantly while you're working on your shaders.
The hardware shader in ColladaMaya works seamlessly with Maya's Hypershade editor. You can build dynamic interfaces for controlling interactive parameters. It’s like having a personal assistant to help you adjust your settings!
With the plugin, importing a COLLADA document from Maya or even nVidia's FXComposer is a breeze. After you've made your changes in Maya, you can export everything back out in COLLADA 1.4 format without any hassle.
The plugin also supports older CgFX shader files, although some features might not work if you're using Maya 8.5 due to its internal differences.
NOTE: Remember that COLLADA is licensed under the MIT License, so it's free to use!
If you're looking to get started with COLLADA or want more info on this fantastic software, check out the download page here!
Go to the Softpas website, press the 'Downloads' button, and pick the app you want to download and install—easy and fast!
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